You'll learn how to save and share your model, and how to export a couple different file types. You'll also explore different ways to explore your model, and how to annotate it with dimensions and text. Section cuts will be used to slice through your model, and scenes will recall various views of your model. Using materials, styles, shadows, and fog, you'll learn how to change the look of your model. We'll also cover additional modeling tools, layers, guides, and how to import models from the 3D warehouse. You'll create a tiny house model throughout this section and into the next. In this section, you'll learn how to organize your model so you can work on the various parts of your model more easily. This important information will allow you to manipulate your model however you like. You'll learn the fundamental behaviors of SketchUp and how the basic entity types interact with each other. We'll take a step back and review the SketchUp interface as well as some common characteristics throughout SketchUp. This section is designed to get your feet wet by creating something right away. We don't dive too deep on any particular tool. In the first section, you'll dive right in, creating your first model while you're guided through using a number of different tools to create a tool caddy. You'll start out with a tool caddy, then you'll build your own tiny house. You'll be creating your own models as you go through the course.
Here's what you'll learn in each section of this course.
By the end of this course, you will be able to take your ideas and model them in SketchUp Free or SketchUp Shop.